Rad Unlockables

"Your rules are bad and you should feel bad!"
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Plot
Posts: 737
Joined: Sun Jan 10, 2016 12:40 am

Rad Unlockables

Post by Plot » Sun Feb 21, 2016 6:45 pm

RAD COUNT AWARDS

Rad count awards are unlocked when a person's accumulated rad count passes the number listed. Rad count awards are small perks to award long-term players, and those who have gone above and beyond the call of duty. Think of them as bonus content.

Your rads are tied to YOU, not your character. Thus, you can spend them on any character you have.

Note that many rad count awards require that the player spend rads to use them. This reduces their total rad count, slowing down the rate at which they’ll gain more rads. This is deliberate… A player can either get several small advantages, or hold out in the hopes of getting something nifty down the road.

10 – WIDE WORLD OF JUNK (New Special Ability): Your keen scroungin’ eyes have taught you how to pick stuff that might be valuable out of the tons of broken stuff cluttering up the landscape.

30 -- FILTHY LUCRE (New Special Ability): Sometimes, you really need money. Fortunately, there's a ton of ways to get your hands on Allin Dollars. But no one ever gets anything for free, and the well isn't bottomless.

50 – SEEN THE ELEPHANT (New Skill): You are a veteran. You’ve seen and done much, and you no longer spook quite as easily as you used to. The horrific becomes merely troubling, and the troubling becomes commonplace. You can never go back to the way you used to be, but perhaps your soul has been strengthened against the trials to come.

75 – SCAVENGER’S SURPRISE (New Special Ability): If you spend enough time poking around in dangerous places, you can sometimes turn up valuable stuff! Or worthless items, or weird things that make no real sense. This ability is a gamble, but sometimes it pays off.

100 – A LESSER EVIL (New Character Types): T2 Race/Class

125 – WHAT THE HELL WAS I THINKING: 01 (New Special Ability):

Well, everyone makes mistakes. And sometimes you learn a new trick only to find out that hey, you don’t like it at all, or you don’t use it as much as you thought you would.

150 – RAD TOLERANCE (New Skill): You’ve lived your life in the wasteland, eating tainted food, drinking fallout-laced water, and soaking up gamma rays with every walk through the woods. Radiation just doesn’t bother you quite as much anymore.

200 – APOTHESIS NOW (New Skill):
Through hard work, perseverance and training, you have reached the pinnacle of your craft. You have gained access to the apothesis skill of your class, the legendary top of your training.

300 – POWER OVERWHELMING (New Character Types): T3 Races/Classes

400 – POWER OVERWHELMING (New Character Types): T4 Class

500 – FREE GAME (New special ability)

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